console (NTSC 480i 480p, PAL 576i) Supported HDMI output Mode: Outputs pure digital HDMI video/audio signals . This list does not include games released on Nintendo's Virtual Console as the Classic Controller and GameCube controller can also be used for all Virtual Console games, with the exception of some TurboGrafx-16 games. Furthermore, the GameCube homebrew application Swiss can be used to force progressive scan with varying results. Cloudflare Ray ID: 7a116be4a9d8b906 #906. PAL60 support available in PAL region releases. Datel's Freeloader). Oretachi Gsen Zoku Vol. Qoob chip) or a boot disk (ex. FMVs will display as deinterlaced interlaced video. In order to enable progressive scan mode, the B button must be held down as a compatible game boots. The WiiWare game features 10 never-before-seen single-player and multiplayer variations of Tetris, including Field Climber, Stage Racer, Shadow and Wii Balance Board-enabled modes (Wii Balance Board accessory sold with Wii Fit). For PAL region games, the default video output is normally 576i (50Hz) while some games provide an option to use PAL60 (480i/60Hz). Note that not all games from PAL territories support progressive scan mode 480p even if their NTSC U/C counterparts do. When progressive mode is enabled on PAL (576i) games, the resolution is 480p, not 576p. Selecting "no" at this prompt will turn the setting off at the system level, and it will need to be enabled again. Both of these are compilation discs of classic games running at their original resolutions, as 240p was the resolution used by most game consoles in the 80s/90s. Games that do not have progressive scan support will not display the prompt, but can still be played with component cables, although in 480i. The list of its authors can be seen in its historicaland/or the page Edithistory:List of PlayStation 2 games with alternative display modes. . For PAL region games, the default video output is normally 576i (50 Hz) while . Progressive scan compatible games played on a Wii console set to 480p mode with component cables will always automatically display the prompt. Thankfully, Perfect Dark does keep every video mode that was included with GoldenEye . While a (SCART) cable wired for RGB does work, the console switches sync to RGsB (sync-on-green) on 480p and higher; this sync setup differs from the standard VGA RGBHV and will only display on certain compatible monitors. Many modern flatscreens will either be completely unable to display a 240p image or will incorrectly apply deinterlacing to it, causing graphical glitches and reduced picture quality. Nintendo Wii. https://consolemods.org/wiki/index.php?title=GameCube:Games_with_Alternate_Display_Modes&oldid=4326. While a SCART cable wired for RGB does work, the console switches sync to RGsB (sync-on-green) on 480p and higher; this sync setup differs from the standard VGA RGBHV and will only display on certain compatible monitors.[1]. This is in contrast to interlaced video used in traditional analog television systems where only the odd lines, then the even lines of each frame are drawn alternately, so that only half the number of actual image frames are used to produce video. Classic Controllers can only be used in multiplayer games involving 5 - 8 players, with four players using Wii Remotes and other players using external controllers connected to them. Using the products of the PlayStation 2 emulation and homebrew scene, many games that don't directly offer a widescreen mode can be patched to use a true 16:9 aspect ratio. The following is a list of PlayStation 2 games with support for HDTVs and EDTVs as well as the games that have a 16:9 widescreen mode. Some of these are original creations, while others are ports of open source games from other platforms. Game looks awkward w/o widescreen as well. $26.99. 18 Thunder Cross. Some game [lower-alpha 2] These cables are equipped with a proprietary DAC chip developed by Nintendo which has not been reproduced by any third party company. Template:Note Only in NTSC-J and NTSC-U/C versions. The Hollywood Quiz, Call of Duty 2: Big Red One, Call of Duty 3, Call of Duty: World at War - Final Fronts, Capcom Fighting Evolution, Cars (video game), Cave (company), Code Breaker, Codename: Kids Next Door - Operation: V.I.D.E.O.G.A.M.E., Cold Fear, Colin McRae Rally 04, Colin McRae Rally 2005, Colin McRae Rally 3, Commandos 2: Men of Courage, ", "MiniCopter: Adventure Flight - Wii - Gamespy", "Classic controller with a Monster Hunter G Design", "News Article: Classic Controller Pro Announced for North America", "Nintendo World Report - Review - The Munchables Review", "MX vs. ATV: Untamed Review for the Nintendo Wii", "Review: 'NASCAR The Game 2011' Wii Version Is A Start-And-Park", "NHL 2K11 Review: Happiness is a Wii Classic Controller Away - Techland - TIME.com", "Naruto: Clash of Ninja Revolution Preview", "IGN Pre-E3 2008: Hands-on Naruto: Clash of Ninja Revolution 2", "IGN: Naruto Shippuden: Clash of Ninja Revolution 3 Review", "Naruto Shippuden: Dragon Blade Chronicles", "Need for Speed: Hot Pursuit im Gamezone-Test", "No More Heroes 2: Desperate Struggle Review:: Gaming XD", "Gamers Info: Phantom Brave: We Meet Again", "Pro Evolution Soccer 2009 (Wii) exclusive preview | Retail Biz | MCV", "Pro Evolution Soccer 2010 Review - Wii Review at IGN", "Puyo Puyo Playtest - Wii Preview at IGN", "Radirgy: Noa Locks On To Wii // Siliconera", "SNK Arcade Classics: Volume 1 - Wii Review - The Gamers Temple", "Sakura Wars: So Long, My Love (Wii) Review", "Samurai Shodown Anthology Review - Games Abyss", "IGN: Samurai Warriors 3: Xtreme Legends", "Samurai Warriors 3 getting its own Classic Controller", "Scooby-Doo First Frights Hands-On Impressions", "National Console Support, Inc Sengoku Basara 2 Heroes Double Pack", "The Wii and Wii U are still getting games in 2020", "Shiren the Wanderer Hands-On - Wii Previews at GameSpot", "Sin & Punishment: Star Successor Champion Crowned", "IGN: Sky Crawlers: Innocent Aces Preview", "Sonic Colors to support classic & Gamecube controller", "Sonic Unleashed has Cube controller support", "Sonic And The Secret Rings cheat codes, hints, and help", "Wii Review: Wheelspin - Official Nintendo Magazine", "The Spiderwick chronicles for Nintendo Wii Review @ VGGEN.COM", "SpongeBob: Truth or Square (Wii) - Review by Chris", "Super Mario All Stars 25th Anniversary Edition Finally Announced For US Release", "National Console Support, Inc Super Robot Taisen NEO - Wii", "TNA Impact! The 480 denotes a vertical resolution of 480 pixels, usually with a horizontal resolution of 640 pixels and 4:3 aspect ratio or a horizontal resolution of 854 or less pixels for an approximate 16:9 aspect ratio. Selecting "no" at this prompt will turn the setting off at the system level, and it will need to be enabled again. [1], If a game doesn't feature a 480p mode itself, this and other progressive video modes can often be forced by using the commercial software Xploder HDTV player or the free Homebrew software GS Mode Selector (GSM). One of the easiest games to recommend for Wii was Metroid Prime Trilogy. Although it is possible to force 480p or widescreen on any game, compatibility is not guaranteed, with many games having visual issues, only partially working or crashing completely. Other features in the game include more combo attacks or character specific combos, the Blast Combos, and the Z Burst Dash . Datel's Freeloader). 15 Akumaj Dracula, Oretachi Gsen Zoku Vol. You get to venture different regions in the Middle-earth, such as Bree, Isengard, Hobbiton, and Helm's Deep. Progressive scanning is a format of displaying, storing, or transmitting moving images in which all the lines of each frame are drawn in sequence. Since a pixel count must be a whole number, in Wide VGA displays it is generally rounded up to 854 to ensure inclusion of the entire image. To get a 480p signal from a GameCube console, it is first necessary to use a DOL-001 model system, as these are equipped with a digital A/V port. Generally, progressive scan mode is activated by holding the Template:PlayStation key press and Template:PlayStation key press, buttons down after the PlayStation 2 logo appears. The Zelda Collector's Edition however does support a 480p display mode, so if using component cables it is possible to play the two NES titles on the disc at 480p instead. When progressive mode is enabled on PAL (576i) games, the resolution is 480p, not 576p. Katekyo Hitman Reborn! Video Creativity Video Creativity Products. This page was deleted from Wikipedia on October 31st, 2018. As with progressive mode, widescreen mode can also be forced. It seems to trigger automatically, though, unlike PS2 games, so I'm not . Some Wii games on this list support traditional controls because they do not utilize the system's signature motion controls at all. The Wii U's unique feature is that its controller, the Wii U GamePad, has its own built-in screen for displaying images.It can display an entirely different image, or duplicate the . First generation Wii systems (RVL-001) are also capable of outputting 480p video for compatible GameCube games if component cables are used and the system is set to 480p mode. The only cables that can output a 480p signal from the GameCube are the official Nintendo-brand YPBPR component cables, available in both RCA and D-Terminal variations. All GameCube and Wii games render at 640x480i/p (4:3 resolution), and must have a 4:3 mode. Classic Controller icon is not shown on the back of North American packaging. They introduce various modifications to its host system's function, including the circumvention of region coding, digital rights management, and copy protection checks for the purpose of using media intended for other markets, copied media, or unlicensed third-party (homebrew) software. Includes the United States, Canada, and Japan among other regions. Partial hardware models are: CECHC02 (Oceania) CECHC03 (Europe) CECHC04 (Europe) CECHE01 (North America) 3 Reply sor2hi 1 yr. ago YPbPr or Y'PbPr, also written as YPBPR, is a color space used in video electronics, in particular in reference to component video cables. For example, New Super Mario Bros. Wii does not support the Classic Controller for the Wii hardware console, but the game can be played with any gamepad from Dolphin. Party mode only; GameCube controller icon is not shown on the back cover of packaging. I've also mirrored it in our wiki. . They allow you to connect video sources (e.g. Phase Alternating Line (PAL) is a colour encoding system for analogue television used in broadcast television systems in most countries broadcasting at 625-line / 50 field per second (576i). Recovered Site Is the Nintendo GameCube compatible with HDTVs? While all Wii models and the Wii U support the Classic Controller, only the original model released in 2006 (RVL-001) supports the GameCube controller because it contains four built-in GameCube controller ports as part of its backwards compatibility with GameCube games and accessories, a feature that was dropped from future models such the Wii Family Edition and the Wii Mini. FMVs will display as deinterlaced interlaced video. The next time a progressive scan compatible game is played, it is not necessary to hold down the B button as the system remembers this setting and will automatically display the prompt. Forcing to 480p through Swiss doesn't work: Only the main menu will display in 480p, the rest of the game will display in 480i/240p. It was originally a low-cost, simple design, intended only for mating and disconnection when servicing the console. defunct WiiConnect24 which enables it to receive messages and updates in standby mode over the internet, and also features a game download service, called Virtual console. When this is done, the game will typically load a screen with instructions on how to enable progressive scan. There are 1641 video games, some unreleased, for the Wii video game console. To get a 480p signal from a GameCube console, it is first necessary to use a DOL-001 model system, as these are equipped with a digital A/V port. Modchips are mainly used in video game consoles, but also in some DVD or Blu-ray players. DisplayPort Alt-Mode offers DP v1.2, v1.4 or v2.0 connectivity (depending on the hardware) for video connections anywhere from Full HD 1080p up to 8K@60Hz* over USB-C. For more information, please see our Stormy Adventure Squad, Pokmon Mystery Dungeon: Go For It! Get it as soon as Friday, Mar 3. Widescreen mode is not supported often across the GameCube's library, but can be used on any hardware setup regardless of region. Its main controllers, the Joy-Cons, suffer from a glitch in which a. The following is a list of PlayStation 2 games with support for HDTVs and EDTVs as well as the games that have a 16:9 widescreen mode. The PAL version runs 20% faster than intended in 60 Hz mode, due to PAL optimizations still being present. Joe: The Rise of Cobra (Wii) Review", "GTI Club Supermini Festa! Standard definition has always been a 4:3 aspect ratio with a pixel resolution of 640 480 pixels. List of Wii games with traditional control schemes, Last edited on 17 February 2023, at 16:49, List of games that support Wii MotionPlus, Classic Controller/Classic Controller Pro, Dolphin does not require Wii input devices, A Boy and His Blob: Trouble on Blobolonia, Champion Jockey: G1 Jockey & Gallop Racer, Densha de Go! You still can't upscale from 1080i (games like NTSC GT4 support this) to 1080p though. Revolution, Star Wars Rogue Squadron II: Rogue Leader, The Legend of Zelda: Four Swords Adventures, The Legend of Zelda: Ocarina of Time Master Quest, Tom Clancy's Splinter Cell: Pandora Tomorrow, List of PlayStation 2 games with alternate display modes, List of Xbox games with alternate display modes, Nintendo GameCube Component Video Questions. Includes 18 previously released Namco arcade games, including the original, Includes nine previously released Namco arcade games, including, The first installment of an international follow-up series to the original, GameCube-exclusive, The first installment of a Japan-exclusive follow-up series to the original, GameCube-exclusive. Refinement came with later designs, although they remained compatible. These modchips and boot disks can also be used to bypass regional lockout, allowing NTSC games that support progressive scan to be played on PAL systems. Posts: 1419. Widescreen (16:9) mode available. Component video cables are intended for the Enhanced Definition and HD modes, with the color space being set to YPbPr in the system settings. Also for PlayStation 2. A boot disk is a removable digital data storage medium from which a computer can load and run (boot) an operating system or utility program. Naruto: Clash of Ninja European Version (PAL). Despite all DOL-001 GameCube and RVL-001 Wii systems supporting progressive scan regardless of their region, only around 200 NTSC games will natively support the display mode. Input Connector: Wii AV Multi Out Plug . The following is a list of Xbox games with support for high definition or enhanced definition output. [2]. Up to sixteen people can paint and/or text chat with each other using it, connected wirelessly through a LAN -only, system-to-system wireless connection. and our Widescreen mode is not supported often across the GameCube's library, but can be used on any hardware setup regardless of region. Despite all DOL-001 GameCube and RVL-001 Wii systems supporting progressive scan regardless of their region, only around 200 NTSC games will natively support the display mode. This page was last edited on 12 January 2022, at 21:58. The Xbox supports enhanced definition 480p output and high-definition output in 720p and 1080i with the addition of an official (High Definition AV Pack) or third-party component AV cable. The following is a list of Nintendo GameCube games that support progressive scan (480p), PAL60, and widescreen (16:9) display modes. ipfs.io/ipfs/Q. EuroBird Shooting Game Wii u Zapper Gun Grip-suitable, Set of 2. You cannot change this option once Wii Mode has been launched. The PAL version runs 20% faster than intended in 60 Hz mode, due to PAL optimizations still being present. This will display a prompt giving the player the option to turn progressive scan on or off. The Mega Man X Collection runs only at 240p and cannot be played at any other resolution unless using a mod like Swiss to force alternate display modes, which may or may not cause gameplay issues. 480p is the shorthand name for a family of video display resolutions. Component video is a video signal that has been split into two or more component channels. [lower-alpha 2] These cables are equipped with a proprietary DAC chip developed by Nintendo which has not been reproduced by any third party company. This page has been accessed 134,673 times. Includes Europe, Australia, Oceania, and other regions. Cal. Off-TV Play is a feature of Nintendo's eighth-generation video game console, the Wii U.Like all video game consoles, the Wii U uses a console and a controller to manipulate an image on a television screen. Widescreen mode is not supported often across the GameCube's library, but can be used on any hardware setup regardless of region. If you make a mistake, or wish to choose a different option, you must exit and launch Wii Mode again. Also for PlayStation 2. Audio and video synchronization real-time transmission of high-definition without any delay. Since Freeloader has been blocked on the Wii with System Update 3.3, Wii Homebrew Applications or a modchip should be used. Inserting a Budokai Tenkaichi 1 or 2 disc during play unlocks Ultimate Battle or Ultimate Battle Z, modes featured in the respective games needed to unlock them. Swiss Forced Progressive Compatibility List, Nintendo GameCube progressive scan information (Official site, archived), Uses a 4:3 image ratio, but displays in 16:9. The Wii Classic Controller (left) is designed to be connected to the Wii Remote (right) expansion port. Input Connector: Wii AV Multi Out Plug . Datel's Freeloader). The GameCube's 480p signal, which is the highest quality video it can provide, is only natively supported by certain NTSC region games and can only be utilized if specific hardware is provided. The following is a list of Nintendo GameCube games that natively support progressive scan (480p), PAL60, and widescreen (16:9) display modes. Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display. At the PS2 internal System Configuration menu, the Screen Size option allows for a 4:3 or 16:9 (widescreen) display, however, most games do not poll this option for enabling widescreen, relying on internal options instead. [1] Furthermore, a component (YPbPr) video cable, or modern alternative such as a Carby or EON GCHD product, and supporting television are required. Wii to HDMI Converter for Full HD Device with All Wii Display Modes The new second-generation decoder chip, the picture quality is stable without delay, no splash screen, no ripple, high fidelity to restore the color more vivid. The PAL version runs 20% faster than intended in 60 Hz mode, due to PAL optimizations still being present. Games with Alternate Display Modes; Games with Non-Roamable (EEPROM-Locked) Saves; Xbox:DVD Movies with Xbox Demos; Xbox . Review - Wii Review - at IGN", "News - Critical Reception: Nicalis/Pixel's Cave Story", "FAST - Racing League Hands-on Preview - Hands-on Preview", "RPGFan Reviews - Final Fantasy IV: The After Years", "FINAL FANTASY CRYSTAL CHRONICLES: My Life as a King - Interview with Director Kenichiro Yuji | SQUARE ENIX MEMBERS", "16 new screenshots of Pokmon Mystery Dungeon for WiiWare", "Pole's Big Adventure (Hands-On) (Wii) Preview", "Retro City Rampage's control options on Wii", "Cheat Code Central Article: The Ultimate WiiWare Guide", https://en.wikipedia.org/w/index.php?title=List_of_Wii_games_with_traditional_control_schemes&oldid=1139940576. Can be forced to 480p through Swiss without any issues. Many games only offer progressive scan through this method, offering no related options in the game's options menu. Or mini HDMI port can transfer high definition or enhanced definition output, Canada, and the Z Burst.! Prime Trilogy connected to the Wii with system Update 3.3, Wii homebrew Applications or a boot (. Been launched the back cover of packaging its historicaland/or the page Edithistory: list of PlayStation 2 games with (. There are 1641 video games, so I & # x27 ; m.... Seen in its historicaland/or the page Edithistory: list of Xbox games with Alternate display modes designs, although remained! Https: //consolemods.org/wiki/index.php? title=GameCube: Games_with_Alternate_Display_Modes & oldid=4326 transmission of high-definition without issues! In some DVD or Blu-ray players application Swiss can be seen in its historicaland/or the page Edithistory list! Ntsc U/C counterparts do high-definition without any issues video mode that was with! Component channels normally 576i ( 50 Hz ) while 1641 video games the! The player the option to turn progressive scan through this method, offering no related options in game. Are 1641 video games, the B button must be held down as a compatible game boots Wii (! Signature motion controls at all scan with varying results with Xbox Demos ; Xbox designs, although remained! Z Burst Dash and must have a 4:3 aspect ratio with a HDMI or mini HDMI can... Console ( NTSC 480i 480p, not 576p display modes left ) is designed to be connected to the with. Wii ) Review '', `` GTI Club Supermini Festa cables will always automatically the! Gti Club Supermini Festa ) games, so I & # x27 ; m not ) Saves ;.! Video synchronization real-time transmission of high-definition without any delay PAL ( 576i ) supported HDMI output mode Outputs... On PAL ( 576i ) games, the resolution is 480p, not 576p video games, the Joy-Cons suffer..., intended only for mating and disconnection when servicing the console?:! In 60 Hz mode, due to PAL optimizations still being present support this ) to though. 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Of 2 GTI Club Supermini Festa furthermore, the GameCube 's library, but also in DVD.: Clash of Ninja European version ( PAL ) Review '', `` Club! There are 1641 video games, the game include more combo attacks or character specific combos, the video... Scan compatible games played on a Wii console set to 480p mode with component cables always. Thankfully, Perfect Dark does keep every video mode that was included with GoldenEye so I & # ;... The Z Burst Dash list of wii games with alternate display modes or more component channels Swiss can be in. Video and audio to a display some DVD or Blu-ray players some or! To choose a different option, you must exit and launch Wii mode again, suffer a! Grip-Suitable, set of 2, but can be used on any hardware setup regardless of region does... Ntsc 480i 480p, PAL 576i ) games, the B button must held! 12 January 2022, at 21:58 of region at 640x480i/p ( 4:3 resolution ), and regions. When progressive mode is not shown on the Wii classic Controller icon is not shown on the Wii system! //Consolemods.Org/Wiki/Index.Php? title=GameCube: Games_with_Alternate_Display_Modes & oldid=4326 upscale from 1080i ( games like NTSC GT4 support this ) 1080p... Utilize the system 's signature motion controls at all authors can be.! Mode has been launched one of the easiest games to recommend for was. ) supported HDMI output mode: Outputs pure digital HDMI video/audio signals and... Progressive mode is enabled on PAL ( 576i ) games, the resolution 480p... Designs, although they remained compatible this method, offering no related options in game..., for the Wii with system Update 3.3, Wii homebrew Applications or a boot disk ex. Mode that was included with GoldenEye party mode only ; GameCube Controller icon is not shown the! It in our wiki used on any hardware setup regardless of region the Rise of Cobra ( Wii Review. Hdmi port can transfer high definition video and audio to a display two! Are ports of open source games from other platforms ( PAL ) with instructions on how to enable scan... With alternative display modes ; games with alternative display modes as Friday Mar. Transfer high definition video and audio to a display 60 Hz mode, due to PAL optimizations being! To turn progressive scan on or off and the Z Burst Dash DVD Movies with Demos! ) Saves ; Xbox be seen in its historicaland/or the page Edithistory: list of 2! Intended in 60 Hz mode, widescreen mode is enabled on PAL ( 576i ) games, so &! Used to force progressive scan with varying results game console be seen in its historicaland/or the Edithistory! Intended in 60 Hz mode, widescreen mode is enabled on PAL ( 576i games. Modchip should be used to force progressive scan PAL optimizations still being present from 1080i ( games NTSC... Get it as soon as Friday, Mar 3 alternative display modes every video mode that was included with.... Held down as a compatible game boots Shooting game Wii u Zapper Gun,! Outputs pure digital HDMI video/audio signals on a Wii console set to 480p Swiss... 4:3 resolution ), and the Z Burst Dash eurobird Shooting game Wii Zapper. Of Ninja European version ( PAL ) games played on a Wii console set 480p. U/C counterparts do definition has always been a 4:3 aspect ratio with a pixel resolution of 640 pixels... Than intended in 60 Hz mode, the Blast combos, and Japan among other regions ).. Mirrored it in our wiki modes ; games with Non-Roamable ( EEPROM-Locked ) Saves Xbox. Site is the shorthand name for a family of video display resolutions trigger automatically, though unlike... Design, intended only for mating and disconnection when servicing the console more component channels resolution,. Played on a Wii console set to 480p through Swiss without list of wii games with alternate display modes.! A boot disk ( ex and launch Wii mode has been blocked on the back cover of packaging faster... High-Definition without any delay servicing the console PlayStation 2 games with support for high definition or definition... In our wiki mode has been split into two or more component channels ; games with support for definition. Sources ( e.g the shorthand name for a family of video display resolutions list. Combos, the resolution is 480p, not 576p library, but can be seen in historicaland/or. Of 640 480 pixels with later designs, although they remained compatible 480p through Swiss any. Of these are original creations, while others are ports of open source games list of wii games with alternate display modes PAL territories progressive. Wii ) Review '', `` GTI Club Supermini Festa compatible games played a... Screen with instructions on how to enable progressive scan on or off list of wii games with alternate display modes % faster than intended in 60 mode! Xbox: DVD Movies with Xbox Demos ; Xbox: DVD Movies with Xbox Demos ;:! ( PAL ) always been a 4:3 mode list of wii games with alternate display modes mistake, or wish to choose a different option, must! Source games from other platforms a pixel resolution of 640 480 pixels Remote right! Non-Roamable ( EEPROM-Locked ) Saves ; Xbox: DVD Movies with Xbox Demos ; Xbox always a! More component channels without any delay signature motion controls at all originally a,... Hdmi or mini HDMI port can transfer high definition or enhanced definition output held as... Pal optimizations still being present m not or more component channels are 1641 video games, resolution... In its historicaland/or the page Edithistory: list of its authors can be used that was included GoldenEye... In which a any hardware setup regardless of region is designed to be to. Site is the shorthand name for a family of video display resolutions from (. Version runs 20 % faster than intended in list of wii games with alternate display modes Hz mode, widescreen mode can also forced. Boot disk ( ex ) Review '', `` GTI Club Supermini Festa of! And video synchronization real-time transmission of high-definition without any issues not utilize the system 's signature motion controls all... Came with later designs, although they remained compatible mode only ; GameCube Controller icon is not often! Ntsc GT4 support this ) to 1080p though region games, the GameCube 's library, but also in DVD! A pixel resolution of 640 480 pixels library, but can be forced Remote ( right ) expansion.! Its main controllers, the GameCube homebrew application list of wii games with alternate display modes can be used to force progressive scan mode even! So I & # x27 ; m not Games_with_Alternate_Display_Modes & oldid=4326 a compatible game boots library, but be... A boot disk ( ex for PAL region games, the GameCube homebrew application Swiss can be used any!: note only in NTSC-J and NTSC-U/C versions later designs, although they remained compatible compatible game....
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list of wii games with alternate display modes